Class cocos.actions.tiledgrid_actions.FadeOutDownTiles

             object --+                        
                      |                        
    base_actions.Action --+                    
                          |                    
base_actions.IntervalAction --+                
                              |                
basegrid_actions.GridBaseAction --+            
                                  |            
 basegrid_actions.TiledGrid3DAction --+        
                                      |        
                         FadeOutTRTiles --+    
                                          |    
                             FadeOutUpTiles --+
                                              |
                                             FadeOutDownTiles

Fades out each tile following an downwards path until all the tiles are faded out.

Example:

scene.do( FadeOutDownTiles( grid=(16,12), duration=5) )

Methods

  test_func(self, i, j, t)
  transform_tile(self, x, y, t) (Inherited from cocos.actions.tiledgrid_actions.FadeOutUpTiles)
  turn_off_tile(self, x, y) (Inherited from cocos.actions.tiledgrid_actions.FadeOutTRTiles)
  turn_on_tile(self, x, y) (Inherited from cocos.actions.tiledgrid_actions.FadeOutTRTiles)
  update(self, t)
Gets called on every frame.
(Inherited from cocos.actions.tiledgrid_actions.FadeOutTRTiles)
Inherited from basegrid_actions.TiledGrid3DAction: get_grid, get_original_tile, get_tile, set_tile Inherited from basegrid_actions.GridBaseAction: __reversed__, init, start Inherited from base_actions.IntervalAction: done Inherited from base_actions.Action: __add__, __init__, __mul__, __or__, step, stop Inherited from object: __delattr__, __getattribute__, __hash__, __new__, __reduce__, __reduce_ex__, __repr__, __setattr__, __str__

Properties

Inherited from object: __class__

Instance Variables

Inherited from base_actions.Action: target

Method Details

test_func

test_func(self, i, j, t)
Overrides:
FadeOutUpTiles.test_func