Class cocos.actions.tiledgrid_actions.FadeOutUpTiles

             object --+                    
                      |                    
    base_actions.Action --+                
                          |                
base_actions.IntervalAction --+            
                              |            
basegrid_actions.GridBaseAction --+        
                                  |        
 basegrid_actions.TiledGrid3DAction --+    
                                      |    
                         FadeOutTRTiles --+
                                          |
                                         FadeOutUpTiles

Fades out each tile following an upwards path until all the tiles are faded out.

Example:

scene.do( FadeOutUpTiles( grid=(16,12), duration=5) )

Methods

  test_func(self, i, j, t)
  transform_tile(self, x, y, t)
  turn_off_tile(self, x, y) (Inherited from cocos.actions.tiledgrid_actions.FadeOutTRTiles)
  turn_on_tile(self, x, y) (Inherited from cocos.actions.tiledgrid_actions.FadeOutTRTiles)
  update(self, t)
Gets called on every frame.
(Inherited from cocos.actions.tiledgrid_actions.FadeOutTRTiles)
Inherited from basegrid_actions.TiledGrid3DAction: get_grid, get_original_tile, get_tile, set_tile Inherited from basegrid_actions.GridBaseAction: __reversed__, init, start Inherited from base_actions.IntervalAction: done Inherited from base_actions.Action: __add__, __init__, __mul__, __or__, step, stop Inherited from object: __delattr__, __getattribute__, __hash__, __new__, __reduce__, __reduce_ex__, __repr__, __setattr__, __str__

Properties

Inherited from object: __class__

Instance Variables

Inherited from base_actions.Action: target

Method Details

test_func

test_func(self, i, j, t)
Overrides:
FadeOutTRTiles.test_func

transform_tile

transform_tile(self, x, y, t)
Overrides:
FadeOutTRTiles.transform_tile